diff options
author | Ratakor <ratakor@disroot.org> | 2023-11-15 00:33:58 +0100 |
---|---|---|
committer | Ratakor <ratakor@disroot.org> | 2023-11-15 00:33:58 +0100 |
commit | 58eeff81d25bed87f9d6ef84c70b7b1b51c45496 (patch) | |
tree | f8288e35b0bcde9e575cf0bdd17b50261199dd96 | |
parent | 7af91dde680613b2627de535539a83efd81aa908 (diff) |
Remove overcap_dmg and switch to concord 2.0.0
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | src/cmd_source.c | 1 | ||||
-rw-r--r-- | src/main.c | 5 | ||||
-rw-r--r-- | src/ocr.c | 3 | ||||
-rw-r--r-- | src/raids.c | 41 | ||||
-rw-r--r-- | src/roles.c | 84 | ||||
-rw-r--r-- | src/stats.c | 56 |
7 files changed, 80 insertions, 112 deletions
@@ -7,7 +7,7 @@ LIBRE_DIR = libre SRC_DIR = src DFLAGS = -O0 -g -DDALLOC -CFLAGS ?= -O3 +CFLAGS ?= -O3 -Wno-unused-function LDFLAGS ?= -s all: build diff --git a/src/cmd_source.c b/src/cmd_source.c index 2d361a6..bb02fba 100644 --- a/src/cmd_source.c +++ b/src/cmd_source.c @@ -30,7 +30,6 @@ create_slash_source(struct discord *client) discord_create_global_application_command(client, APP_ID, &cmd, NULL); } - char * load_source(void) { @@ -73,7 +73,8 @@ static void sighandler(int sig) { UNUSED(sig); - ccord_shutdown_async(); + /* ccord_shutdown_async(); */ + exit(0); } int @@ -95,7 +96,7 @@ main(int argc, char *argv[]) /* client->conf.http = xcalloc(1, sizeof(*(client->conf.http))); */ /* client->conf.http->f = stderr; */ logconf_add_callback(&client->conf, &log_callback, stderr, LOG_WARN); - discord_add_intents(client, DISCORD_GATEWAY_MESSAGE_CONTENT | + discord_add_intents(client, //DISCORD_GATEWAY_MESSAGE_CONTENT | DISCORD_GATEWAY_GUILD_MEMBERS); discord_set_prefix(client, PREFIX); create_slash_commands(client); @@ -13,7 +13,8 @@ /* meh */ #define DIFF 110 /* #define WHITE 12000000 */ -#define WHITE 10000000 +/* #define WHITE 10000000 */ +#define WHITE 9000000 static int write_rect(gdRect *rect, gdImagePtr im); diff --git a/src/raids.c b/src/raids.c index cdf6f1c..86cfb78 100644 --- a/src/raids.c +++ b/src/raids.c @@ -8,8 +8,6 @@ #include "nolan.h" -#define DAMAGE_CAP 300000000 /* weekly */ - enum { SUCCESS, DOWNLOAD_FAILED, @@ -27,8 +25,6 @@ static void save_to_file(Slayer slayers[], size_t nslayers); static int raids(struct discord_attachment *attachment, const char *lang, Slayer slayers[], u64snowflake channel_id); static void parse_file(char *fname, Slayer slayers[], size_t *nslayers); -static void overcap_msg(struct discord *client, u64snowflake channel_id, - Slayer slayers[]); static const char *delims[] = { "+ Raid options", @@ -366,30 +362,6 @@ load_files(Slayer slayers[]) } void -overcap_msg(struct discord *client, u64snowflake channel_id, Slayer slayers[]) -{ - size_t nslayers, i; - - nslayers = load_files(slayers); - for (i = 0; i < nslayers; i++) { - if (slayers[i].damage < DAMAGE_CAP) { - free(slayers[i].name); - continue; - } - - /* FIXME: ' flag */ - discord_send_message(client, channel_id, - "%s has overcapped the limit by %'"PRIu32 - " damage, he is now at %'"PRIu32" damage.", - slayers[i].name, - slayers[i].damage - DAMAGE_CAP, - slayers[i].damage); - - free(slayers[i].name); - } -} - -void on_raids(struct discord *client, const struct discord_message *event) { Slayer *slayers; @@ -442,15 +414,9 @@ run_again: } log_error("parsing failed with lang:%s from %s", lang, event->author->username); - /* TODO: just me being lazy */ - if (strcmp(lang, "jpn") == 0) { - discord_send_message(client, event->channel_id, - "Error: Sorry japanese doesn't work well"); - } else { - discord_send_message(client, event->channel_id, - "Error: Failed to parse image <@%"PRIu64">.\n" - "Fix me <@%"PRIu64">", event->author->id, ADMIN); - } + discord_send_message(client, event->channel_id, + "Error: Failed to parse image\n" + "Possible cause are luminosity, language (english works better) or dpi."); break; } time_run = 0; @@ -458,6 +424,5 @@ run_again: } log_info("%s %d", __func__, event->attachments->size); - overcap_msg(client, event->channel_id, slayers); free(slayers); } diff --git a/src/roles.c b/src/roles.c index ff4be18..7cb7978 100644 --- a/src/roles.c +++ b/src/roles.c @@ -22,37 +22,37 @@ level(struct discord *client, u64snowflake userid, Player *player) { if (player->level == 250) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999698224665341982, NULL, NULL); + 999698224665341982, NULL); } else if (player->level >= 225) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999698288104190002, NULL, NULL); + 999698288104190002, NULL); } else if (player->level >= 200) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999698328856051792, NULL, NULL); + 999698328856051792, NULL); } else if (player->level >= 175) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999698552768970875, NULL, NULL); + 999698552768970875, NULL); } else if (player->level >= 150) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700504051453973, NULL, NULL); + 999700504051453973, NULL); } else if (player->level >= 125) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700550209785866, NULL, NULL); + 999700550209785866, NULL); } else if (player->level >= 100) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700639313567744, NULL, NULL); + 999700639313567744, NULL); } else if (player->level >= 75) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700691310366760, NULL, NULL); + 999700691310366760, NULL); } else if (player->level >= 50) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700747350462505, NULL, NULL); + 999700747350462505, NULL); } else if (player->level >= 25) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700794230177842, NULL, NULL); + 999700794230177842, NULL); } else if (player->level >= 1) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999700841281896508, NULL, NULL); + 999700841281896508, NULL); } } @@ -63,13 +63,13 @@ playtime(struct discord *client, u64snowflake userid, Player *player) if (playtime >= 150) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114895554254753873, NULL, NULL); + 1114895554254753873, NULL); } else if (playtime >= 100) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114909422947410013, NULL, NULL); + 1114909422947410013, NULL); } else if (playtime >= 50) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114909817463656460, NULL, NULL); + 1114909817463656460, NULL); } } @@ -78,13 +78,13 @@ monsters(struct discord *client, u64snowflake userid, Player *player) { if (player->monsters >= 500000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114908471985438832, NULL, NULL); + 1114908471985438832, NULL); } else if (player->monsters >= 250000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000114023045537923, NULL, NULL); + 1000114023045537923, NULL); } else if (player->monsters >= 100000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114908461004759050, NULL, NULL); + 1114908461004759050, NULL); } } @@ -93,13 +93,13 @@ bosses(struct discord *client, u64snowflake userid, Player *player) { if (player->bosses >= 500000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000113783043268719, NULL, NULL); + 1000113783043268719, NULL); } else if (player->bosses >= 250000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000113738046787654, NULL, NULL); + 1000113738046787654, NULL); } else if (player->bosses >= 100000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114907696878071832, NULL, NULL); + 1114907696878071832, NULL); } } @@ -108,10 +108,10 @@ _players(struct discord *client, u64snowflake userid, Player *player) { if (player->players >= 50000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999720879502151901, NULL, NULL); + 999720879502151901, NULL); } else if (player->players >= 10000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999720827656347668, NULL, NULL); + 999720827656347668, NULL); } } @@ -120,13 +120,13 @@ quests(struct discord *client, u64snowflake userid, Player *player) { if (player->quests >= 5000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029862081383628882, NULL, NULL); + 1029862081383628882, NULL); } else if (player->quests >= 3000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029862056335245442, NULL, NULL); + 1029862056335245442, NULL); } else if (player->quests >= 1000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029861894904877087, NULL, NULL); + 1029861894904877087, NULL); } } @@ -135,13 +135,13 @@ dungeons(struct discord *client, u64snowflake userid, Player *player) { if (player->dungeons >= 25000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114908526050017330, NULL, NULL); + 1114908526050017330, NULL); } else if (player->dungeons >= 10000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999720735184527500, NULL, NULL); + 999720735184527500, NULL); } else if (player->dungeons >= 2000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 999720622806532206, NULL, NULL); + 999720622806532206, NULL); } } @@ -150,7 +150,7 @@ coliseum(struct discord *client, u64snowflake userid, Player *player) { if (player->coliseum >= 100) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000112930043469836, NULL, NULL); + 1000112930043469836, NULL); } } @@ -159,13 +159,13 @@ items(struct discord *client, u64snowflake userid, Player *player) { if (player->items >= 3000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029862435391295580, NULL, NULL); + 1029862435391295580, NULL); } else if (player->items >= 2000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029862373080698974, NULL, NULL); + 1029862373080698974, NULL); } else if (player->items >= 1000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1029862100346089522, NULL, NULL); + 1029862100346089522, NULL); } } @@ -174,13 +174,13 @@ fish(struct discord *client, u64snowflake userid, Player *player) { if (player->fish >= 5000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114896335456436335, NULL, NULL); + 1114896335456436335, NULL); } else if (player->fish >= 2500) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114897128058269696, NULL, NULL); + 1114897128058269696, NULL); } else if (player->fish >= 1000) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1114896253155819580, NULL, NULL); + 1114896253155819580, NULL); } } @@ -189,16 +189,16 @@ endless(struct discord *client, u64snowflake userid, Player *player) { if (player->endless >= 500) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000116691390451736, NULL, NULL); + 1000116691390451736, NULL); } else if (player->endless >= 400) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000116521823121509, NULL, NULL); + 1000116521823121509, NULL); } else if (player->endless >= 300) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000116301269844128, NULL, NULL); + 1000116301269844128, NULL); } else if (player->endless >= 200) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000115997652570114, NULL, NULL); + 1000115997652570114, NULL); } } @@ -207,13 +207,13 @@ codex(struct discord *client, u64snowflake userid, Player *player) { if (player->codex >= 400) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000114579604508753, NULL, NULL); + 1000114579604508753, NULL); } else if (player->codex >= 300) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000114528375279697, NULL, NULL); + 1000114528375279697, NULL); } else if (player->codex >= 200) { discord_add_guild_member_role(client, ROLE_GUILD_ID, userid, - 1000114428747972659, NULL, NULL); + 1000114428747972659, NULL); } } diff --git a/src/stats.c b/src/stats.c index d18542c..6737e25 100644 --- a/src/stats.c +++ b/src/stats.c @@ -286,7 +286,8 @@ update_player(char *buf, size_t siz, Player *player, Player *new_player) continue; /* don't update if stat decreases except for special cases */ if (diff < 0 && i != ASCENSION && i != GLOBAL_RANK && - i != REGIONAL_RANK && i != COMPETITIVE_RANK) + i != REGIONAL_RANK && i != COMPETITIVE_RANK && + i != REPUTATION) continue; if (i == PLAYTIME) { @@ -478,32 +479,33 @@ void on_stats_interaction(struct discord *client, const struct discord_interaction *ev) { - char buf[MAX_MESSAGE_LEN] = "", *url, *endurl; - json_char *attachment; + /* char buf[MAX_MESSAGE_LEN] = "", *url, *endurl; */ + /* json_char *attachment; */ log_info("%s", __func__); - attachment = xstrdup(ev->data->resolved->attachments); - url = strstr(attachment, "\"url\":"); - if (!url) { - free(attachment); - return; - } - url += STRLEN("\"url\":\""); - endurl = strchr(url, '"'); - if (!endurl) { - free(attachment); - return; - } - *endurl = '\0'; - - stats(buf, - sizeof(buf), - url, - ev->member->user->username, - ev->member->user->id, - ev->guild_id, - client); - free(attachment); - - discord_send_interaction_message(client, ev->id, ev->token, "%s", buf); + /* attachment = xstrdup(ev->data->resolved->attachments); */ + /* url = strstr(attachment, "\"url\":"); */ + /* if (!url) { */ + /* free(attachment); */ + /* return; */ + /* } */ + /* url += STRLEN("\"url\":\""); */ + /* endurl = strchr(url, '"'); */ + /* if (!endurl) { */ + /* free(attachment); */ + /* return; */ + /* } */ + /* *endurl = '\0'; */ + + /* stats(buf, */ + /* sizeof(buf), */ + /* url, */ + /* ev->member->user->username, */ + /* ev->member->user->id, */ + /* ev->guild_id, */ + /* client); */ + /* free(attachment); */ + + /* discord_send_interaction_message(client, ev->id, ev->token, "%s", buf); */ + discord_send_interaction_message(client, ev->id, ev->token, "This command is momentarily unavailable."); } |